A shared media library
Upload and organise media in libraries that can be shared with users who have the required permissions. Reuse content across campaigns.
Bring media, layouts, playlists and schedules together. Decide what plays, where it belongs and when it runs—then publish through the same platform that manages your network.
Shared media libraries and permissions
Screen zones, playlists and audio
Dates, dayparts and recurring patterns
Locations, resolutions and attributes
Campaign delivery and playback priorities
Use images, video, HTML, web content, live camera feeds and audio. Arrange the experience around what your audience needs to see and hear.
Upload and organise media in libraries that can be shared with users who have the required permissions. Reuse content across campaigns.
Create screen zones with their own playlists. Combine visual content, transparent text overlays and non-visual zones for audio or supporting files.
Set up ordered or randomised playback, using time- or count-based settings to shape how media runs.
Bring XML or RSS feeds into content templates. Place scrolling text on screen and adjust its typography, colour, direction and position.
Include audio in the screen experience or publish audio-only content to media players.
A campaign can combine a main message with supporting information. Each zone has a purpose within the experience.
Illustration of a layout, not a CampaignManager interface screenshot.
Start with a campaign window. Add recurring patterns, dayparts, selected weekdays and schedule exceptions to reflect how your locations operate.
Morning menu and offers
Lunch and afternoon content
Dinner menu and promotions
Illustrative daypart schedule. Define the times and content for your own operation.
Set start and end dates and times. Use recurring schedules and selected days of the week to repeat the intended pattern.
Adjust the regular schedule with additions and exclusions for specific dates or periods, such as a location’s changed opening hours.
Use playback counts where needed and assign campaign priorities. A higher-priority message can interrupt existing content on targeted players.
Publish to the relevant players and screens. Account for differences in display resolution and location context as part of the campaign.
Publish media in multiple resolutions and target screens that match the media resolution.
Use CategoryMatch attributes to include or exclude content for the targeted device, allowing a shared playlist to behave differently across locations.
Show the same or different content on displays attached to one player, or stretch content across multiple screens with a suitable display configuration.
Conditions can also govern whether content plays. Connect the campaign to supported sensor events, camera signals, data and AI-model outputs—and the local context the message serves.
Explore intelligence & interactionThe campaign continues into distribution, player management and reporting. Those are connected parts of CampaignManager.
Give users roles and rights that reflect their responsibilities. Multiple users can work concurrently within their authorised access.
Choose when content is distributed. Interrupted downloads can resume from their point of interruption when the connection returns.
Assign different priority levels to campaigns. Publish a higher-priority message to interrupt existing content on the targeted players.
Use proof-of-play reporting by campaign, media item or player to establish playback.
Start a free trial, or book a free demo to explore how CampaignManager could work for your network.